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Filed in Developers' diary by Dan @ 4:30 pm UTC Jun 24, 2013

Real screenshot from our game

Long time no see! We’ve been silent for five long months, and you’re sure to wonder why. What was going on here? Why this long pause? To put it simply: we’ve been quite busy. We were finalizing the game prototype for a Publisher pitch that our future basically hinged on, so we were focusing on that and blogs unfortunately had to be sidelined. Besides, we didn’t want to publish too much information at that important moment as it’s certainly better when your potential partner learns the salient facts from you directly and doesn’t have to hunt for them on social media. Now we finally have some time so I’ll try to catch up and write an account of what was going on here.

As you may know, we are a startup financed by a private angel investor. We received funding for development of a prototype to demonstrate to Publishers. If they’re interested, (i.e. willing to finance at least some of the development and publish the game), we move from prototype development to full production and you’ll get your game. If they’re not interested, we don’t move anywhere and you’ll get nothing and we’re out of business. Of course, there are other alternatives, like Kickstarter, but this is not what we’re focusing on right now. Read more...