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CHECK YOUR PEOPLE

Filed in Developers' diary by Dan @ 3:08 pm UTC Mar 19, 2012

HOW TO MAKE CALL OF DUTY KILLER FOR LESS

So, how many people do you need to make a triple-A game? In the last century it was anywhere from one nerd, to “big” teams of 15 to 30 pizza-eating individuals in a garage. I remember my reaction, when I saw Daley Thompson’s Olympic Challenge for Atari ST, back in the days when games were made by two people – a programmer and the guy who did everything else – while Daley was done by a team of five and the graphics were completely digitized. My first thing thought was: “Oh boy, nobody needs artists anymore, the good old days are gone...”

Screenshot from Daley Thompson’s Olympic Challenge, a high-budget, AAA, blockbuster hit from 1988

Luckily, I was very wrong. At the time. Read more...

CHECK YOUR PEOPLE