Warhorse Studios Brings the Open World to the Old World with Kingdom Come: Deliverance
Sandbox Action RPG Set to Go Medieval on PC and Next-Gen Systems in 2015
Prague, Czech Republic – December 19, 2013 – Nearly 18 months after its inception, independent, Czech, video game development house Warhorse Studios today announced details of its debut title, Kingdom Come: Deliverance. Coming to PC and next-gen consoles in 2015, the game is an open world, action-adventure, role-playing game featuring blockbuster production values, a nonlinear story and revolutionary, first-person melee combat.
Leveraging decades of combined experience in AAA game development, including titles in the Mafia, Crysis, ArmA and Operation Flashpoint franchises, the creative talent powering Warhorse Studios is well-versed in pushing the boundaries of RPG storytelling in sprawling, immersive environments. “The team’s ambition for Kingdom Come: Deliverance is growing this ever-maturing sandbox genre in a believable, real-world context and scope,” remarked studio Creative Director Dan Vávra. “To that end, we’re harnessing CryENGINE®3, nonlinear narrative, varied freedom in character progression, and a consequence-laden living world in ways that have never been possible until now.” Read more...Kingdom Come: Deliverance announced
Prague (Czech Republic) / Frankfurt (Germany), February 9, 2012 – Crytek GmbH (Crytek) and Warhorse Studios are happy to announce that they have closed a licensing deal for Crytek’s proprietary all-in-one game development solution CryENGINE®3. Warhorse Studios is working on an unannounced role-playing game (RPG). The debut title for the studio will combine open-world experience with a rich story and innovative gameplay elements.
Martin Klima, Executive Producer at Warhorse Studios commented: “We looked at every major technology out there and CryENGINE 3 suits our needs perfectly. We are confident it will allow us to make the vision for our game come true.”
“The team at Warhorse Studios consists of industry veterans from AAA classics such as the Mafia franchise and Operation Flashpoint. We’re excited by their vision for an innovative RPG and we are looking forward to working with them to help them achieve that vision with CryENGINE 3.”, said Carl Jones, Director of Global Business Development CryENGINE. Read more...Warhorse Studios Licensed CryENGINE®3 to Develop Role-Playing-Game
For immediate release
Today, July 21st 2011, a new video game development studio was formed in Prague, Czech Republic. The company, Prague Game Studios, will operate under the label Warhorse Studios.
Warhorse is a brain-child of two game industry veterans, Mr. Daniel Vavra and Mr. Martin Klima. The development team will include other experienced developers, with proven multi-platform track record. Their games include some of the most successful titles ever produced in the Czech Republic, including Mafia, Mafia 2 and Operation Flashpoint.
The studio secured an investment from private individuals.
More information about the studio and their work can be found on the company website at http://www.warhorsestudios.cz.
About Mr. Daniel Vavra: Director and Design Lead for Mafia, designer and screen writer for Mafia II. Dan has more than ten years of experience in game development, going back as a 2D artist on 16bit computers. He was nominated for Game Developers Choice Awards Excellence in Writing for Mafia. Mafia won Game of the Year and Best Screenplay awards in many countries. Dan’s games sold more than 5 million copies combined. He also participated on Hidden&Dangerous and other projects. Read more...PRESS RELEASE 1/2011